IL-2 Sturmovik: Storm of War

Forgotten Battles, Ace Expansion Pack, Pacific Fighters, 1946 e Cliffs of Dover. Dúvidas, dicas, novidades e debates.
21_Sokol1
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Post by 21_Sokol1 »

Uncle Oleg(ario) is alive! :-P

Postou ontem no AviaForum:

Alias, vejam só o estilo "CrossPresley" :* de ser:

Image

:lol:

Sobre o que andam fazendo - perdeu um dos programadores:
Yes, one left.
But clouds, weather, do not 4 years too.
The challenge is not so much in excess of the complex, compared to the other.
In general, when I was asked to increase the salary, I refused. Obstacles to his dismissal was not. But as the man he is good.

Since the beginning of the year for us to sew 3 programmer and unloaded a bit of work remaining. I have them. Strong programmer.

In addition, from other divisions 1C are temporarily allocated to special tasks:

1. Sozadnie new skeletal animation, and modern characters (of pilots, soldiers, animals), is relevant for use in the aircraft simulator, starting from 2010 onwards a number of years. Until this moment we have a code for skeletal animation, but with this moenta it was to take shape, as it should be in the release. Previously, the time to do certain things - could happen at a loss. Moeltki would be irrelevant to moent release product compared to others .

2. Creating a new modern 3D animated effects explosions, etc. (more than 600 items)
3. Dodelyvanie complex multi-layer textures of land and unique objects

This is not all!

Team Lyutiera currently works only on Bob

1. Complete the last 2 AI aircraft
2. Proceeds to the ships
3. He is an animation of characters and by the additional characters.

For more than 17 years of experience in the gaming industry, I never promised more than what we can do.
So I never spread of what is not in the game, if I am not sure of this at 200%

So until the autumn will скрины modelek, etc. ..But in the game engine only when I found that it is worthy of your (and треп reduce what is not known, and gossip, if the show earlier time).
The questions will not answer. There.

Sobre a ANO do lançamento:
Yesterday, 13:06
Oleg Maddox

Answer: SoW WORK IN PROGRESS
Quote:
mr_tank View Message
It looks like another couple of years.
This seems to answer

To date 70 th anniversary of the Battle of Britain.
1940 + 70 = 2010 :-P

Que o engine do Sow:BoB esta completo:
Since then the engine is now complete. It is a completely new

And not two years, and is sensitive over a year.
E nem quer ouvir falar de IL2:
IL-2 for us long ago is dead. We long ago they were doing.
But in the IL-2, however, there is no similarity at balzovye modelki
Sokol1.
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40_Griffon
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Post by 40_Griffon »

HAuAaAHhaHa calça social, cinto e Timberland. HAUAUAHuAHUAAHHA :lol: :lol: :lol:
Perfeito. Sturmovik Fashion Week! :lol:
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Post by DocFlyer »

Alias, vejam só o estilo "CrossPresley" :* de ser:
Tá mais pro estilo "cowgay" :lol: :lol: :lol: :lol: :lol:
Image
WTFAB

Post by WTFAB »

Tomara que demore mesmo pois vou trocar de pc só em 2011/12 :lol:
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Post by 03_Vingador »

S!
WTFAB wrote:Tomara que demore mesmo pois vou trocar de pc só em 2011/12 :lol:
Também estou achando Ótimo, troco o meu ano que vem só depois que esse jo for lançado ;)

SP!
GO SILVA!!!!
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28_Condor
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Post by 28_Condor »

S!

Eita, se eu for torcer por algo assim vocês só vao ver esse jogo depois de 2015 :lol:





SP!
[b]Eu confio no povo brasileiro. Voto facultativo já no Brasil![/b]
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Post by 39_HeadShot »

O meu já está pedindo arrego, imagine até 2010???? tô na roça....

SP!
21_Sokol1
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Post by 21_Sokol1 »

Entrevista com o Oleg Maddox publicada no SimHQ:

http://www.simhq.com/_air11/air_341a.html

Diz que PROVAVELMENTE o SoW:BoB sai até Outubro de 2010...

Sokol1
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Post by 21_Sokol1 »

Uptade(zinho) de 22.05.2009

Fala de uma tal "pintura com um click":

Oleg Maddox

Update 22.05.2009
Hi,

We did some uniqie feature. Fore these that are unable to draw well we did tthe feature "one click paint" of the aircraft skin and then you get it looking in the sim already with all details.
However we still keep the feature of total redraw as well.

Normal
http://files.games.1c.ru/il2pict/Blenheim_MK-I_01.jpg

Night
http://files.games.1c.ru/il2pict/Blenheim_MK-I_07.jpg

Training
http://files.games.1c.ru/il2pict/Blenheim_MK-I_06.jpg

Selfmade
http://files.games.1c.ru/il2pict/Blenheim_MK-I_05.jpg

Selfmade exlusive (Esta é para o Cross, Hili, Bodo, Vinga... :* )

Image

German and UK ballons. The Waft of wind resulting a motion of cordage (ropes)

http://files.games.1c.ru/il2pict/ger-01.jpg
http://files.games.1c.ru/il2pict/uk-01.jpg

View of construction

http://files.games.1c.ru/il2pict/wellington_9.jpg

Possible damage (not at once).

http://files.games.1c.ru/il2pict/Vellin ... mage06.jpg
Oleg Maddox
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Post by 21_Sokol1 »

O Guod do SimHQ disse que recebeu um email do Oleg:
"It is animated for flight and sitting. Additional gameplay moments with collision over the cliffs. Detailisation -- you will almost never see it so close as it is in our tools in this screenshot. Anyway, detailisation is very high for hundreds of seagulls in a frame."
Image

"Bird strikes"?

Sokol1
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Post by 21_Sokol1 »

Pedi para o Uncle Oleg facilitar tradução da interface do SoW:BoB para linguas "secundárias":

Oleg Maddox
Originally Posted By: Sokol1
Mr. Oleg,

Is possible in SoW:BoB provide means to users make a translation of SIM interface for (minors) localized languages, like in my case: Portuguese_Br?

In original IL-2 are possible to users translate only radio chat (i18n folder).
After MOD's is possible translated all interface for our language.
This involve only text files, i think that no affect the SIM security.

Thank for you attention.

Sokol1
I will ask programmers if it is possible. I remember in Il-2 wasn't possible to open completely all texts of menus inside the program
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Post by 40_Griffon »

Grande jogada Sokol, nada mais justo para nós que o prestigiamos desde o IL-2 Forgotten Battles.
Não fazer que nem o Call of Duty Modern Warfare 2, que pelo o que fiquei sabendo vai ter uma campanha só no Brasil e os FDP´s se quer colocaram uma opção de site PT-BR pra nós. :sad:
Grande iniciativa, como muitas outras suas.
Tem minha bença pra esta ai. :lol: :lol:

Abração

Luis
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Post by 21_Sokol1 »

Image

"We did a special test of the driver's cab for one of the cars in our flight sim.
Probably it will be released together with the separate tools for third party developers as a sample 'how to make drivable cars'".

Sokol1
Hotsea

Post by Hotsea »

Oq?


Vamos dirigir carros e tanques tbm???
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Post by wolfxx »

pelo que to vendo vai ser uma espécie de aces high só que com gráficos fodasticos.
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